Episode 34 – All of the Conventions

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“Back once again for the renegade master, d4 damager, power to the people!” – Wildchild – Renegade Master (https://www.youtube.com/watch?v=eJR_dX8i0ww)

In this episode, we are missing John (Yet again, maybe forever?), but Paul is now part of the main cast. So that is exciting! Also we have 1d4Con’s two best non-staff supporters joining us: Marian and David. We recorded with Google Hangouts “On Air”. The sound quality is again just okay, but it is the easiest way to record everyone. I used Auphonic.com to level the audio again before cleaning up the long pauses. Otherwise this episode is unedited.

[BIG ANNOUNCEMENT]:

We are switching webhosts and with all of the other and blogs and podcasts on dvd20.org either stalled or faded, we are letting it expire. Sometime soon dvd20.org will be gone and in the ashes, 1d4cast will live on as 1d4cast.org and probably continue to look familiar. 1d4con.com will continue to exist as well, but will be getting a facelift.

As for a Podcast family, I have talked with Erik From Metagamers Anonymous about joining their network, Prismatic Tsunami and he is welcoming us in!

We talk a lot about various convention experiences while asking Marian some GenCon-related questions, read an email from a listener, and talk about TsunamiCon’s Kickstarter.

The episode’s main topic is about RPG Conventions. We define what conventions are. We also discuss what their importance to the community is and categorize/compare different types of conventions. Several of us give Con Reports to for some of the conventions we have been to as an attendee or staff.

We hope that you enjoy the show. Look forward to some giveaways coming soon!

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community You can even leave us feedback on Stitcher Radio, iTunes, or event Google Play Music! We’d love to hear from you and will read your message on the next episode!

Here are the show notes:

It’s great to be back! Thank you for listening!

Play

Episode 33 – Game Complexity

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We are officially back in action after a 7 month hiatus!

In this episode, we are missing John again and Andy was unable to be a guest, but we have Paul joining us. We recorded with Google Hangouts “On Air”. The sound quality is just okay. I used Auphonic.com to level the audio before cleaning up the pops and long pauses. Otherwise this episode is unedited.

We talk a little bit about our 1d4Con 2016 experience, other supportive podcasts, two current Kickstarters, as well as discuss website posts and facebook posts from our listeners.

The episode’s main topic is about Game Complexity. We define what we mean by “Game Complexity” and discuss various game mechanics and settings for various Tabletop RPGs, Board Games, and Card Games.

We hope that you enjoy the show. Look forward to some giveaways coming soon!

Had a problem with the original file. It was corrupted and missing parts of the episode. You may have to re-download.

Here is the 1d4Con 2016 Survey!

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community You can even leave us feedback on Stitcher Radio, iTunes, or event Google Play Music! We’d love to hear from you and will read your message on the next episode!

Here are the show notes:

It’s great to be back! Thank you for listening!

Play

Episode 32 – Powered by the Apocalypse (LIVE)

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In this episode, we are missing John, and broadcasting LIVE with Google Hangouts “On Air”. We ran into a few glitches here and there, so the sound quality does suffer a little. We talk a little bit about games we have run or played in since the last recording, various upcoming conventions, current Kickstarters, as well as discuss website posts from our listeners.

The episode’s main topic is all about Powered by the Apocalypse Engine. We mostly discuss the MC duties, Core game mechanics, and character creation as well as moves. After that we list off several hacks of the game and give a brief overview of each.

We hope that you enjoy the show.

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community. We’d love to hear from you and will read your email on the next episode!

Here are the show notes:

You can listen to this on Youtube here

Play

Episode 31 – Campaign Design Part 2: Tools We Use

HAPPY 5 YEARS TO US!!!!!


In this episode, we are missing Katie, but we carry on regardless and talk a little bit about games we have run or played in since the last recording, various upcoming conventions, current Kickstarters, as well as discuss website posts from our listeners.

The episode’s main topic is a follow up to last month’s topic, but a more in-depth look at useful tools, Campaign Design: Tools. We have a discussion about different tools and books that my be useful to help a GM design a campaign.

We hope that you enjoy the show.

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community. We’d love to hear from you and will read your email on the next episode!

Here are the show notes:

Play

Episode 30 – Philosophy of Campaign Design

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In this episode, we are missing James and John, but we carry on our courageous and noble quest to talk a little bit about games we have run or played in since the last recording as well as discuss twitter and website posts from our listeners.

The episode’s main topic is all about Campaign Design. We have a discussion about what it means to design a campaign, tips for Player Buy in and input, as well as a general discussion on how we approach design in our own ways.

We hope that you enjoy the show.

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community. We’d love to hear from you and will read your email on the next episode!

Here are the show notes:

Play