Episode 33 – Game Complexity

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We are officially back in action after a 7 month hiatus!

In this episode, we are missing John again and Andy was unable to be a guest, but we have Paul joining us. We recorded with Google Hangouts “On Air”. The sound quality is just okay. I used Auphonic.com to level the audio before cleaning up the pops and long pauses. Otherwise this episode is unedited.

We talk a little bit about our 1d4Con 2016 experience, other supportive podcasts, two current Kickstarters, as well as discuss website posts and facebook posts from our listeners.

The episode’s main topic is about Game Complexity. We define what we mean by “Game Complexity” and discuss various game mechanics and settings for various Tabletop RPGs, Board Games, and Card Games.

We hope that you enjoy the show. Look forward to some giveaways coming soon!

Had a problem with the original file. It was corrupted and missing parts of the episode. You may have to re-download.

Here is the 1d4Con 2016 Survey!

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community You can even leave us feedback on Stitcher Radio, iTunes, or event Google Play Music! We’d love to hear from you and will read your message on the next episode!

Here are the show notes:

It’s great to be back! Thank you for listening!

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Episode 32 – Powered by the Apocalypse (LIVE)

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In this episode, we are missing John, and broadcasting LIVE with Google Hangouts “On Air”. We ran into a few glitches here and there, so the sound quality does suffer a little. We talk a little bit about games we have run or played in since the last recording, various upcoming conventions, current Kickstarters, as well as discuss website posts from our listeners.

The episode’s main topic is all about Powered by the Apocalypse Engine. We mostly discuss the MC duties, Core game mechanics, and character creation as well as moves. After that we list off several hacks of the game and give a brief overview of each.

We hope that you enjoy the show.

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community. We’d love to hear from you and will read your email on the next episode!

Here are the show notes:

You can listen to this on Youtube here

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Episode 31 – Campaign Design Part 2: Tools We Use

HAPPY 5 YEARS TO US!!!!!


In this episode, we are missing Katie, but we carry on regardless and talk a little bit about games we have run or played in since the last recording, various upcoming conventions, current Kickstarters, as well as discuss website posts from our listeners.

The episode’s main topic is a follow up to last month’s topic, but a more in-depth look at useful tools, Campaign Design: Tools. We have a discussion about different tools and books that my be useful to help a GM design a campaign.

We hope that you enjoy the show.

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community. We’d love to hear from you and will read your email on the next episode!

Here are the show notes:

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Episode 30 – Philosophy of Campaign Design

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In this episode, we are missing James and John, but we carry on our courageous and noble quest to talk a little bit about games we have run or played in since the last recording as well as discuss twitter and website posts from our listeners.

The episode’s main topic is all about Campaign Design. We have a discussion about what it means to design a campaign, tips for Player Buy in and input, as well as a general discussion on how we approach design in our own ways.

We hope that you enjoy the show.

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community. We’d love to hear from you and will read your email on the next episode!

Here are the show notes:

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Episode 29 – Wanna Play In Our Sandbox?

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In this episode, we talk a little bit about games we have run or played in since the last recording as well as discuss twitter and facebook posts from our listeners.

The episode’s main topic is all about Sandbox Gaming. We have a discussion about what it means to be in a sandbox game, some methods to motivate players and make their choices count, as well as some helpful tools to get your world set up and going.

We hope that you enjoy the show.

If you have any comments, feedback, system you want us to talk about, or even a topic you want us to discuss; either leave a comment on this episode’s post, send us an email, or use our Contact Page! You can also post to our Facebook Community and/or Google+ Community. We’d love to hear from you and will read your email on the next episode!

Here are the show notes:

Play